StarCraft 2: Wings of Liberty has received massive earnings numbers since its release. Along with improvements and refinements to the match, the protagonist also has advanced anti-cheat techniques. All multi player games and games have been played on Battle.net 2.0 servers simply.
Thus giving Blizzard complete control on how the game is played on line, in much the exact same way that Activision and Infinity Ward’s Modern Warfare two will not need dedicated server program. These features make it rather difficult to be considered a successful Star Craft 2 hacker.
Which is a fantastic thing. Steam enables homescapes coins hack hackers to eliminate using prohibited cheats and hacks for a certain period of time, even before withdrawing and banning their accounts.
This effectively block all their games on this Steam account from online access. Blizzard did something similar midway through 2010. Over 5,000 Blizzard user accounts were prohibited or suspended, after having a crackdown on hacks and cheats used online during multiplayer games.
Blizzard took things a step further, by charging the Star Craft two hackers that developed, distributed and sold the illegal hacks to players all over the world. Blizzard is using the EULA as its basis for court action against two Canadian and one Peruvian hacker. Anyone who sells or develops modified source code of matches without permission, is guilty of intellectual theft.
Blizzard can conduct the case through a court in Los Angeles, rather than having to work with courts over seas. Being a real casino game hacker just isn’t worth every penny. Any wins you accumulate are false and cheaters can not move undetected for longterm. If you hack for profit, by purchasing cracks and cheats to additional players, you will most likely wind up in court. Rather just like the game as it’s and purchase a guide if you really need to increase your playing skills.